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}} | genre = Survival horror Point-and-click adventure | modes = Single-player | platforms = }} is a survival horror point-and-click adventure game developed and published by Human Entertainment for the Super Famicom in 1995.〔Shane Patterson (2009-02-03), (The Sneaky History of Stealth Games ), GamesRadar, Retrieved 2009-06-21〕 It is the first installment of the long-running ''Clock Tower'' series. An enhanced port titled ''Clock Tower: The First Fear'' was developed and released for PlayStation and Windows in 1997, featuring enhanced sounds and visuals. The story follows Jennifer Simpson as she learns the secrets of the Barrows Mansion and attempts to escape the game's antagonist, Scissorman. Much of the plot and many characters are inspired by Dario Argento's film, ''Phenomena'', and the villain being partially inspired by Tony Maylam's film, ''The Burning''. The game features multiple endings dependent on choices the player makes throughout the game. ''Clock Tower'' has been re-released on the WonderSwan, Wii, Wii U, PSP, and the PlayStation 3. It has never officially been released outside Japan, although several fan translations exist. ==Gameplay== ''Clock Tower'' is a 2D psychological horror point-and-click style game, where the player controls a cursor to direct the main character, Jennifer Simpson, and give commands such as investigating objects or opening doors. The interface is akin to computer adventure games of the 1990s, but simplified to work better with a gamepad. Primarily, the player can only move Jennifer left and right through the environment, although there are some rooms in which an action requires Jennifer to step into the background. ''Clock Tower'' is unique among adventure games of the era in that it features a stalker pursuing the main character; this delays puzzle solving and requires the player to run in order to find objects or hiding places to fend off or avoid the attacker. The stalker is a 9-year-old slasher named Bobby Barrows/Scissorman, who wields a large pair of scissors. If directly confronted by Bobby, the player engages in a "panic" phase and must repeatedly pound the "panic button" to attack the enemy. If Jennifer is low on health, or the player does not tap the panic button fast enough, Bobby will attack Jennifer and the player will be presented with a "Dead End" screen. Although the game refers to it as Jennifer's health, the color of the background where her face is shown changes to represent her current fear level. Blue means she is in a calm state, while yellow means she is startled, orange means she is alarmed, and finally red means she will begin to panic. In the red state, she is more likely to be attacked during a direct confrontation with Bobby. Additionally, while running away from Bobby, there is a chance she might trip over, making her vulnerable if Bobby is close by. Many of Bobby’s appearances are triggered by the player inspecting certain objects, but there are some cases in which he will come out of a hiding place and chase Jennifer as soon as she enters a room. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Clock Tower (1995 video game)」の詳細全文を読む スポンサード リンク
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